Realistic product modeling
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	ภาพรวม : vdo แนะนำก่อนเรียน
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	ไฟล์ประกอบการเรียน- 
									Lecture 2.1Download ไฟล์ประกอบการเรียน1m
 
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	บทเรียน- 
									Lecture 3.1Chapter 1 : Modeling Reference Guide3m
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									Lecture 3.2Chapter 2 : Modeling Scene Set5m
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									Lecture 3.3Chapter 3 : Modeling Part 15m
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									Lecture 3.4Chapter 4 : Modeling Part 28m
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									Lecture 3.5Chapter 5 : Modeling Part 39m
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									Lecture 3.6Chapter 6 : Modeling Part 4 SpeedUp3m
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									Lecture 3.7Chapter 7 : Modeling Part 53m
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									Lecture 3.8Chapter 8 : Modeling Part 6 Make Hole6m
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									Lecture 3.9Chapter 9 : Modeling Part 7 Make Hole4m
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									Lecture 3.10Chapter 10 : Modeling Part 830m
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									Lecture 3.11Chapter 11 : Modeling Part 94m
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									Lecture 3.12Chapter 12 : Modeling Part 105m
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									Lecture 3.13Chapter 13 : Modeling Part 11 MetalPlate7m
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									Lecture 3.14Chapter 14 : Modeling Part 12 MetalPlate5m
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									Lecture 3.15Chapter 15 : Modeling Part 135m
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									Lecture 3.16Chapter 16 : Modeling Part 146m
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									Lecture 3.17Chapter 17 : Modeling Part 155m
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									Lecture 3.18Chapter 18 : Modeling Part 16 End3m
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									Lecture 3.19Chapter 19 : UV Part 15m
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									Lecture 3.20Chapter 20 : UV Part 26m
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									Lecture 3.21Chapter 21 : UV Part 311m
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									Lecture 3.22Chapter 22 : UV Part 44m
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									Lecture 3.23Chapter 23 : UV Part 56m
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									Lecture 3.24Chapter 24 : Zbrush Part 15m
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									Lecture 3.25Chapter 25 : Zbrush Part 26m
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									Lecture 3.26Chapter 26 : Zbrush Part 33m
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									Lecture 3.27Chapter 27 : Zbrush SpeedUp Detail3m
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									Lecture 3.28Chapter 28 : Zbrush ExportDM2m
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									Lecture 3.29Chapter 29 : Look development and lighting13m
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									Lecture 3.30Chapter 30 : Displacement map setup15m
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									Lecture 3.31Chapter 31 : Maya to Substance painter30m
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									Lecture 3.32Chapter 32 : Texture painting technics28m
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									Lecture 3.33Chapter 33 : Height and alpha technics14m
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									Lecture 3.34Chapter 34 : Export texture6m
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									Lecture 3.35Chapter 35 : Arnold material42m
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									Lecture 3.36Chapter 36 : Render passes set up4m
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									Lecture 3.37Chapter 37 : Composit in Nuke10m
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									Lecture 3.38Chapter 38 : Bonus Hdri lighting set up9m
 
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